Skip to content
Embedded Artistry

Embedded Artistry

Building Superior Embedded Systems

  • Welcome
  • Blog
  • Courses
  • Field Atlas
  • Memberships
  • Resources
    • Archive
    • Newsletter
    • What We’re Reading
    • For Beginners
    • Glossary
    • Libraries
    • Templates
    • YouTube Channel
  • Store
  • Consulting

Run loop

“An event-processing loop, during which events are received and dispatched to appropriate handlers.”

To access this content, you must purchase a Membership - check out the different options here. If you're a member, log in.
Tags: Architecture, Design Pattern, Embedded


« Back to Glossary Index
TagsArchitecture, Design Pattern, Embedded

Post navigation

Previous PostPrevious Run-Time Type Information [RTTI]
Next PostNext Rational Unified Process [RUP]

The critical path in a system is the sequence of events that ends with the customer giving you money. The code supporting the critical path needs to be more thoroughly verified than the rest of the supporting code, because if it breaks then you cannot make money. Similarly, it should be monitored more heavily in production and more often audited.Computer Things
Bugs That Literally Cost Money

Free Newsletter

Sign up and receive our free playbook for writing portable embedded software.

  • Login
  • RSS Feed
  • Embedded Systems Newsletter
  • Membership Information

Featured Courses

  • Fundamentals of Abstraction
    15 Lessons
  • Designing Embedded Software for Change
    67 Lessons
  • Heapless C++
    27 Lessons
  • My Account
  • Privacy Policy
  • Contact Us
  • GitHub
  • LinkedIn
  • Twitter

©2026 Embedded Artistry LLC. All rights reserved.
EMBEDDED ARTISTRY and the OWL logo are registered trademarks of Embedded Artistry LLC.

Privacy Policy Proudly powered by WordPress